cambrian.renderer.render_utils¶
Rendering utilities.
Functions¶
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Resize the image to the specified height and width. |
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Resize the image while maintaining the aspect ratio and |
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This is a debug method which renders the images as a composite image. |
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Converts depth values from OpenGL to metric depth values using PyTorch. |
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Converts depth values to RGB values. |
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Add text to an image. |
Module Contents¶
- resize_with_aspect_fill(images, height, width)[source]¶
Resize the image while maintaining the aspect ratio and filling the rest with black.
- generate_composite(images)[source]¶
This is a debug method which renders the images as a composite image.
- Will appear as a compound eye. For example, if we have a 3x3 grid of eyes:
TL T TR ML M MR BL B BR
Each eye has a red border around it.
Note
This assumes that the images have the same dimensions.
- convert_depth_distances(model, depth)[source]¶
Converts depth values from OpenGL to metric depth values using PyTorch.
- Parameters:
model (mj.MjModel) – The model.
depth (torch.Tensor) – The depth values to convert.
- Returns:
torch.Tensor – The converted depth values.
Note
This function is based on [this code](https://github.com/google-deepmind/mujoco/blob/main/ python/mujoco/renderer.py). It is adapted to use PyTorch instead of NumPy.
- convert_depth_to_rgb(depth, znear=None, zfar=None)[source]¶
Converts depth values to RGB values.
- Parameters:
model (mj.MjModel) – The model.
depth (torch.Tensor) – The depth values.
- Returns:
torch.Tensor – The RGB values.
- add_text(image, text, position=(0, 0), size=None, **kwargs)[source]¶
Add text to an image.
Note
This is slow, so use it sparingly.
- Parameters:
image (torch.Tensor) – The image to add text to.
text (str) – The text to add.
position (tuple[int, int]) – The position to add the text.
color (tuple[int, int, int], optional) – The color of the text. Defaults to (255, 255, 255).
- Returns:
torch.Tensor – The image with the text added.